d3d11testsrc
The videotestsrc element is used to produce test video data
Example launch line
gst-launch-1.0 d3d11testsrc ! queue ! d3d11videosink
Hierarchy
GObject ╰──GInitiallyUnowned ╰──GstObject ╰──GstElement ╰──GstBaseSrc ╰──d3d11testsrc
Factory details
Authors: – Seungha Yang 
Classification: – Source/Video
Rank – none
Plugin – d3d11
Package – GStreamer Bad Plug-ins
Pad Templates
src
        video/x-raw(memory:D3D11Memory):
         format: { RGBA64_LE, BGRA64_LE, Y416_LE, Y412_LE, RGB10A2_LE, Y410, BGR10A2_LE, Y216_LE, Y212_LE, Y210, VUYA, RGBA, BGRA, RBGA, P016_LE, P012_LE, P010_10LE, RGBx, BGRx, YUY2, NV12, AYUV64, GBRA_12LE, GBRA_10LE, AYUV, ABGR, ARGB, GBRA, Y444_16LE, GBR_16LE, Y444_12LE, GBR_12LE, I422_12LE, I420_12LE, Y444_10LE, GBR_10LE, I422_10LE, I420_10LE, Y444, BGRP, GBR, RGBP, xBGR, xRGB, Y42B, NV21, I420, YV12, GRAY16_LE, GRAY8, v216, v210, r210, v308, IYU2, RGB, BGR, UYVY, VYUY, YVYU, RGB16, BGR16, RGB15, BGR15 }
          width: [ 1, 16384 ]
         height: [ 1, 16384 ]
      framerate: [ 0/1, 2147483647/1 ]
video/x-raw:
         format: { RGBA64_LE, BGRA64_LE, Y416_LE, Y412_LE, RGB10A2_LE, Y410, BGR10A2_LE, Y216_LE, Y212_LE, Y210, VUYA, RGBA, BGRA, RBGA, P016_LE, P012_LE, P010_10LE, RGBx, BGRx, YUY2, NV12, AYUV64, GBRA_12LE, GBRA_10LE, AYUV, ABGR, ARGB, GBRA, Y444_16LE, GBR_16LE, Y444_12LE, GBR_12LE, I422_12LE, I420_12LE, Y444_10LE, GBR_10LE, I422_10LE, I420_10LE, Y444, BGRP, GBR, RGBP, xBGR, xRGB, Y42B, NV21, I420, YV12, GRAY16_LE, GRAY8, v216, v210, r210, v308, IYU2, RGB, BGR, UYVY, VYUY, YVYU, RGB16, BGR16, RGB15, BGR15 }
          width: [ 1, 16384 ]
         height: [ 1, 16384 ]
      framerate: [ 0/1, 2147483647/1 ]
Properties
adapter
“adapter” gint
DXGI Adapter index (-1 for any device)
Flags : Read / Write
Default value : -1
alpha
“alpha” gfloat
Global alpha value to apply
Flags : Read / Write
Default value : 1
Since : 1.24
alpha-mode
“alpha-mode” GstD3D11AlphaMode *
Alpha mode to use
Flags : Read / Write
Default value : unspecified (0)
Since : 1.24
is-live
“is-live” gboolean
Whether to act as a live source
Flags : Read / Write
Default value : false
pattern
“pattern” D3d11test-src-pattern *
Type of test pattern to generate
Flags : Read / Write
Default value : smpte (0)
Named constants
GstD3D11AlphaMode
Members
unspecified (0) – Unspecified
        premultiplied (1) – Premultiplied
        straight (2) – Straight
        Since : 1.24
D3d11test-src-pattern
Members
smpte (0) – SMPTE 100%% color bars
        snow (1) – Random (television snow)
        black (2) – 100%% Black
        white (3) – 100%% White
        red (4) – Red
        green (5) – Green
        blue (6) – Blue
        checkers-1 (7) – Checkers 1px
        checkers-2 (8) – Checkers 2px
        checkers-4 (9) – Checkers 4px
        checkers-8 (10) – Checkers 8px
        circular (11) – Circular
        blink (12) – Blink
        ball (18) – Moving ball
        Since : 1.22
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